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Ethnomethodology
Ahmed, Benford, Crabtree (2012) Digging in the Crates - An Ethnographic Study of DJsʼ Work.pdf
Amar et al. (2018) An Analysis of Home IoT Network Traffic and Behaviour.pdf
Benford et al. (2003) Coping with Uncertainty in a Location-Based Game.pdf
Benford et al. (2003) Orchestrating Real-Time Participatory Experiences.pdf
Benford et al. (2004) Provoking Reflection Through Artistic Games.pdf
Benford et al. (2006) Can You See Me Now?.pdf
Benford et al. (2006) The Frame of the Game - Blurring the Boundary between Fiction and Reality in Mobile Experiences.pdf
Benford et al. (2011) Creating the Spectacle - Designing Interactional Trajectories through Spectator Interfaces.pdf
Benford et al. (2012) Supporting Traditional Music-making - Designing for Situated Discretion.pdf
Benford et al. (2013) Performance-Led Research in the Wild.pdf
Brundell et al. (2008) Digital Replay system (DRS) - A Tool for Interaction Analysis.pdf
Brundell et al. (2008) The Experienc of Using Digital Replay System for Social Science research.pdf
Brundell et al. (2011) Elaborating the Inner Life of the Home Network.pdf
Brundell et al. (2011) The Network from Above and Below.pdf
Button et al. (2015) Deconstructing Ethnography - Towards a Social Methodology for Ubiquitous Computing and Interactive Systems Design.pdf
Chamberlain & Crabtree (2013) Innovation in the Wild - Ethnography, Rurality and Communities of Participation.pdf
Chamberlain & Crabtree (2016) Searching for Music - Understanding the Discovery, Acquisition, Processing and Organisation of Music in a Domestic Setting for Design.pdf
Chamberlain & Crabtree (2019) Into the Wild - Beyond the Design Research Lab.pdf
Chamberlain et al. (2012) Fresh and Local - The Rural Produce Market as a Site for Co- design, Ubiquitous Technological Intervention and Digital-Economic Development.pdf
Chamberlain et al. (2012) Research in the Wild - Understanding ‘In the Wild’ Approaches to Design and Development.pdf
Chamberlain et al. (2012) The Rural Digital Economy - The Local Market as an Arena for Digital Economic Consideration and Design.pdf
Chamberlain et al. (2013) Placebooks - Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’.pdf
Chamberlain et al. (2018) Privacy and the Internet of Things.pdf
Chamberlain, Crabtree, Davies (2013) Community Engagement for Research - Contextual Design in Rural CSCW System Development.pdf
Cheverst et al. (2003) SPAM on the Menu - the Practical use of Remote Messaging in Community Care.pdf
Christensen et al. (1998) The M.A.D. Experience - Multiperspective Application Development in Evolutionary Prototyping.pdf
Colley & Crabtree (2018) Object Based Media, the IoT and Databox.pdf
Colley et al. (2013) Exploring Reactions to Widespread Energy Monitoring.pdf
Coulton et al. (2019) Experiencing the Future Mundane.pdf
Crabtree (1997) Investigation of Collaborative Browsing and the Consequences for Library Systems Design (Retrieval-Work).pdf
Crabtree (1997) Preliminary Report on the Local Production of Library Searches (Filtering-Work).pdf
Crabtree (1998) Ethnography in Participatory Design.pdf
Crabtree (2000) Methodological Issues Concerning the Practical Availability of Work-Practice to EM & CA.pdf
Crabtree (2000) Remarks on the Social Organisation of Space and Place.pdf
Crabtree (2000) Talking Work - Language-games, Organisations and Computer Supported Cooperative Work.pdf
Crabtree (2001) Doing Workplace Studies - Praxiological Accounts - Lebenswelt Pairs.pdf
Crabtree (2001) On the Practical Availability of Work-Practice.pdf
Crabtree (2001) The Adapted Pattern Language Framework.pdf
Crabtree (2003) Designing Collaborative Systems - A Practical Guide to Ethnography.pdf
Crabtree (2003) Informing the Evaluation of 'Can You See Me Now?' in Rotterdam.pdf
Crabtree (2003) Remarks on the Social Organisation of Space and Place.pdf
Crabtree (2003) Situating UbiComp in the Home.pdf
Crabtree (2003) The Social Organisation of Communication in Domestic Settings.pdf
Crabtree (2004) “Finding out what users want” – Articulation and Translation at the Library Help Desk.pdf
Crabtree (2004) Design in the Absence of Practice - Breaching Experiments.pdf
Crabtree (2004) Taking Technomethodology Seriously - Hybrid Change in the Ethnomethodology-Design Relationship.pdf
Crabtree (2004) Technomethodology.pdf
Crabtree (2004) Understanding the Social Life of Uncle Roy.pdf
Crabtree (2005) Venerable Husserl and the Lebenswelt Origins of the Sciences.pdf
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