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Carsales assignment resources
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Lesson 1 - Introduction to Industry Projects
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Lesson 2 - Exploring the Carsales data and choosing roles
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Lesson 3 (Product Manager) - Research and Personas
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Lesson 3 (Software Engineer) - Intro to Anvil
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Lesson 4 (Product Manager) - Product Vision
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Lesson 4 (Software Engineer) - Building a Survey in Anvil
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Lesson 5 (Product Manager) - Ideas and Specifications
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Lesson 5 (Software Engineer) - Multi screen flows in Anvil
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Lesson 6 (Product Manager) - Flows and Specifications
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Lesson 6 (Software Engineer) - Passing Data Between Screens
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Lesson 7 (Product Manager) - Flows and Specifications [Part 2]
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Lesson 7 (Software Engineer) - Data Validation and Instrumentation
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Lesson 8 (Product Manager) - Finalising the Specification
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Lesson 8 (Software Engineer) - Customising Visual Styles
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Lesson 9 (Product Manager) - Predicting Car Value based on Odometer Readings
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Lesson 9 (Software Engineer) - Predicting Car Value based on Odometer Readings / Navigation Bar Links
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Lesson 10 (Product Manager) -- Predicting Car Value with Years and Odometer readings
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Lesson 10 (Software Engineer) -- Predicting Car Value with Years and Odometer readings
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Lesson 11 (Product Managers) -- Finalising makes and models
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Lesson 11 (Software Engineer) - Data Validation
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Lesson 12 (Product Manager) - Evaluating the app
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Lesson 12 (Software Engineer) - Publishing and Sharing the app
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Lesson 13 (Product Manager) - Testing
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Lesson 13 (Software Engineer) - Wrapping up and bug fixes
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Lesson 14 - Preparing to pitch
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Workshop resources
Year 9 Draft Schedule
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Year 9 Programme - Mapped to Australian Curriculum
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