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~ Unit Overview
Jun 13, 2022
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Alternative Hackathon Plans
Jun 13, 2022
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Assessments
Jun 13, 2022
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Lesson 1a _1b - Why Computing
Jun 13, 2022
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Lesson 2 - My Robotic Friends
Jun 13, 2022
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Lesson 3 - Intro to Debugging
Jun 13, 2022
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Lesson 4 - Intro to Scratch
Jun 13, 2022
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Lesson 5 - Event Programming
Jun 13, 2022
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Lesson 6 - Event Programming Project
Jun 13, 2022
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Lesson 7 - Debugging in Scratch
Jun 13, 2022
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Lesson 8 - Sprite Conversations
Jun 13, 2022
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Lesson 9 - Broadcasting Events
Jun 13, 2022
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Lesson 10 - Making Decisions with Conditionals
Jun 13, 2022
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Lesson 11 - Storing Data in Variables
Jun 13, 2022
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Lesson 12 - Variables and Conditionals
Jun 13, 2022
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Lesson 13 - Making a Quiz
Jun 13, 2022
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Lesson 14 - Reverse Engineering a Project
Jun 13, 2022
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Lesson 15-17 - Hackathon Part 1
Jun 13, 2022
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Lesson 18 - Peer Feedback
Jun 13, 2022
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Lesson 19-21 - Hackathon Part 2 and Presentations
Jun 13, 2022
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General UDL Strategies_.docx
Jul 11, 2019
312 KB
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STUDENT OUTCOMES - Google Docs.pdf
Jul 22, 2019
328 KB
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Unit Vocabulary (6-8).docx
Jul 23, 2019
565 KB
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